Building high-performance drawing systems and custom Android layers for large-screen interactive touch displays.
Work
Projects
Engineering problems, not technology lists. Each case study covers the problem, the constraints, the decisions, and what went wrong.
Practical SLM inference and hardware-accelerated model deployment on constrained Android hardware.
Building an entirely on-device Retrieval-Augmented Generation pipeline for educational content on Android.
Designing a robust shared account and identity synchronization layer across multiple standalone apps on dedicated Android hardware.